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Oleksandra Stakheieva
Oleksandra Stakheieva
3D Artist
Horsham, United Kingdom

I'm a creative and detail-oriented 3D artist who enjoys making props and environments with hand-painted and stylized PBR textures.

- Can quickly switch to new requirements and processes when required.
- Easily collaborate with other team members for better results.
- Knowledge of modelling, sculpting, texturing, lighting and composition.

I love games and study everything related to game development.

Skills

3D ModelingLow-poly ModelingEnvironment ModelingProp ModelingCharacter ModelingDigital SculptingTexturingPBR TexturingTexture BakingRetopologyUV Mapping3D VisualizationRendering

Software proficiency

Blender
Blender
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Unreal Engine
Unreal Engine
Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
Animate
Animate

Productions

    • Mobile Game
      To Meteora
    • Year
      2023
    • Role
      3D Artist
    • Company
      Digit Ink W.L.L

Experience

  • 3D Artist at DR Studios - 505 Games
    October 2022 - December 2023

    Created stylized props and environmental objects for two unannounced

    titles that are being developed with Unity for Mobile/PC/Console.

    1. Fantasy RPG with a blend of social farming simulation.

    2. Military Rogue-like shooter.

  • 3D Artist at Digit Ink W.L.L
    October 2019 - June 2022

    In this position I worked with a team on the creation of a mobile game runner "To Meteora".

    Created models and textures for characters, environments, and props in a stylized style.

    The process included sculpting in ZBrush, retopology and modeling in Maya, texturing in Substance Painter.

    Collaborated with the Art Team in every stage of creation to ensure a consistent art style and needed technical parameters.

  • 3D Artist at Freelance
    Kiev, Ukraine
    November 2021 - December 2021

    Was involved in creating models for a mobile game prototype.

    - Created models and textures for obstacles.

    - Created the main character model and texture.

  • 3D Artist at Arrible, The Flamestrom
    Ukraine
    November 2019 - January 2020

    Was a part of a team who created a demo version of a computer game Flamestorm - Ukrainian dark fantasy in the genre of TBB.

    - Created models and hand-painted textures for characters.

    - Work closely with animators and other members of the team to maintain art style and standards.

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